As a kid, I was always the one tearing into VCR's and game systems to figure out how things worked. Now thinking about it, I can vividly remember sitting at the kitchen table trying to build cathode tubes from some of those plastic containers you win from the quarter machines at the local grocery stores. Of course it would've never worked in retrospect, but I was captivated none-the-less at the idea of placing my own mark on the world of science and technology, and driven to learn everything I possibly could about all the things that fascinated me.
Alongside so many others in this industry, I'd started programming computers because I wanted to build video games and other multimedia experiences. As my engineering journey took flight, I began cultivating an interest in generated imagery, which quickly led into other areas of development such as computer vision, motion graphics, and procedural generation. Drafting algorithms became an obsession of mine, where I'd come home each day to fill notebooks with all sorts of crazy ideas for things like particle engines, path-finding formulas, and even projects based in artificial intelligence. As the cloud revolution ensued, my digital pursuit followed in tandem, allowing me to pour my creative energy into various web-based technologies.
Not much has changed since that kitchen table — the curiosity just found bigger targets. These days I build technology that removes the distance between people and the answers they're waiting on, whether that's a family waiting on a diagnosis or a business waiting on something that should have taken seconds. I believe every problem has a solution hiding somewhere inside it, and that the ones worth chasing are the ones nobody has been stubborn enough to solve yet. That's the work I want my name on.
React, TypeScript, JavaScript, Vue.js, Angular
PHP, Python, Node.js, C#, C/C++, .NET, Java, Rust
AWS, Azure, Kubernetes, Docker, MySQL, DynamoDB, Redis, GraphQL
HL7, NACHA, ASTM, HIPAA, PCI, SOX
Claude, Codex, GLM, Grok, LangGraph, Frontier, Hermes